B-Picture (Bidirectionally predictive-coded picture)
A picture that is coded using motion compensated prediction from past and/or future
reference pictures. See also motion compensation. Backward compatibility
The ability of a new coding standard to be handled by existing decoders.
Backward motion vector
A motion vector used for motion compensation from a reference picture that occurs later in
display order.
Bandwidth
The range of signal frequencies that a piece of audio or video equipment can encode or
decode; the difference between the limiting frequencies of a continuous frequency band.
Video uses higher frequency than audio, thus requires a wider bandwidth.
BAUD
Pronounced bawd, the number of signaling elements that occur each second. The
term is named after J.M.E. Baudot, the inventor of the Baudot telegraph code.
At slow speeds, only one bit of information (signaling
element) is encoded in each electrical change. The baud, therefore, indicates the number
of bits per second that are transmitted. For example, 300 baud means that 300 bits are
transmitted each second (abbreviated 300 bps ). Assuming asynchronous communication, which
requires 10 bits per character, this translates to 30 characters per second (cps). For
slow rates (below 1,200 baud), you can divide the baud by 10 to see how many characters
per second are sent.
At higher speeds, it is possible to encode more than one bit in each electrical change.
4,800 baud may allow 9,600 bits to be sent each second. At high data transfer speeds,
therefore, data transmission rates are usually expressed in bits per second (bps) rather
than baud. For example, a 9,600 bps modem may operate at only 2,400 baud.
Betacam
A half-inch video recording format developed by Sony that offers near one-inch tape
quality on a portable system.
Bit depth
The number of bits used to describe the color of each pixel on a computer display. For
example, a bit depth of two means that the monitor can display only black and white
pixels; a bit depth of four means the monitor can display 16 different colors; a bit depth
of eight allows for 256 colors; and so on.
Bi-linear filtering
When a small texture is used as a texture map on a large polygon, a stretching will occur
and large blocky pixels will appear. Bi-linear filtering smoothens out this blockiness by
applying a blur.
Bitrate
The rate at which a storage medium delivers a compressed bitstream to a decoder's input.
Blank or blanking interval
A period in which no video signal is received by a monitor, while the videodisc or
digital video player searches for the next video segment or frame to display.
BLINDMATE SINGLE-CONNECTOR ATTACHEMENT (SCA)
All disk power, I/O and configuration connections have been incorporated within
an 89-pin single connector that supports both 8-bit and 16-bit parallel SCSI with
Single-Ended or Differential options. This eliminates changes to connector configuration
when performance requirements change.
Block
An 8-row by 8-column matrix of pels, or 64 discrete cosine transform coefficients (source,
quantized or dequantized).
Bottom field
One of two fields that comprise a frame of interlaced video. The lines of the top and
bottom fields alternate on a screen, so that each line of a bottom field is located
immediately below the corresponding line of the top field.
Bps
Abbreviation of bits per second, the standard measure of data transmission speeds.
Broadcast
quality
In the US, a standard of 525 lines of video picture information at a rate of 60 Hz. See
NTSC format.
BUS
A collection of wires through which data is transmitted from one part of a computer to
another. You can think of a bus as a highway on which data travels within a computer. When
used in reference to personal computers, the term bus usually refers to internal
bus. This is a bus that connects all the internal computer components to the CPU and
main memory. There's also an expansion bus that enables expansion boards to access the CPU
and memory. All buses consist of two parts an address bus and a data bus. The data
bus transfers actual data whereas the address bus transfers information about where the
data should go. The size of a bus, known as its width, is important because it
determines how much data can be transmitted at one time. For example, a 16-bit bus can
transmit 16 bits of data, whereas a 32-bit bus can transmit 32 bits of data. Every bus has
a clock speed measured in MHz. A fast bus allows data to be transferred faster, which
makes applications run faster. On PCs, the old ISA bus is being replaced by faster buses
such as PCI. Nearly all PCs made today include a local bus for data that requires
especially fast transfer speeds, such as video data. The local bus is a high-speed pathway
that connects directly to the processor. Several different types of buses are used on
Apple Macintosh computers. Older Macs use a bus called NuBus, but newer ones use PCI.
In networking, a bus is a central cable that connects all devices on a local-area
network (LAN). It is also called the backbone.
B US
MASTERING
Refers to a feature supported by some bus architectures that enables a controller
connected to the bus to communicate directly with other devices on the bus without going
through the CPU. Most modern bus architectures, including PCI, support bus mastering
because it improves performance.
Byte aligned
A bit in a coded bitstream that is located a multiple of 8 bits from the first bit in the
stream. |